I think he's talking about portable shields. That does seem like a good idea. The problem with that is the quick regen time of the shield, if he...
Very true. Perhaps when the coils respawn so does more sniper ammo to change up vehicle types? I also think territories, multiple ones, would...
It's an interesting idea. I never tried anything like this in Halo 3, so I have no frame of reference for how this works. I do have a few...
Stockpile requires 2 hill markers, one for blue team and one for red labeled STP_Goal. That is where the drop-off zones are. Flags are marked by...
I think you're right. Without a shield recharge player shields will already be low enough. Or, maybe a slight reduction in damage would help as...
The only problem I find with this is that players usually lead an average life time of 40 or so seconds in a good game and the CPs are meant to be...
Good idea. Actually, I may reverse that and say players without the CP are white or something while powered players have their team colors. I'll...
That is the big drawback. Either 5+ CPs or hard to defend locations would be needed. Maps would need to be specifically tailored for the gametype....
I think placing CPs in spread out, contested locations with sparse cover should make them less campable and require map control to lock down. Thus...
Yeah, I figured something like this had been done in a similar way. I'll ask him if he's fine with my variant idea and see how this works in Reach...
It wasn't meant to be a competitive gametype, as you mentioned it would be casual. Thanks for the idea with power slayer, I hadn't thought of...
When I make maps with vehicles I usually use this rule: Vehicle passenger capacity should not be more than two higher than player count (to keep...
I have been contemplating making a game and map where you must collect custom powerups to maintain your armor's effectiveness. For example, say...
How about... Response Feedback ...hmm. I can usually name things pretty easily, but it's not coming today. The ones posted by Chrono seem pretty...
I like it. Got it on release day, beat the campaign, thought it was amazing, and I am currently rank 16 in MP. Favorite maps anyone? I'd...
This is easily the best functional aesthetic map I've seen in Grifball. Gave it a DL and will try if I ever get 8 friends online together!...
Hi peoples! I've been a lurker on and off for a while downloading maps here and there, and thought it was time I finally joined. I'm a forger when...