Worst comes to worst, you could do it the same way its done there with wall, doubles. Other than that...I really can't think of another solution....
Hmmm....I'm in. My maps usually clock in with 3000-4000 left so I don't think this will be too problematic a restraint for me, and I've been...
I've seen snipeclown and SHARKTITS, both of which my friends and I found funny. Hehe...SHARKTITS pummeled you...
Either way, I hope details on that helmet come to light in November. I'd hate it if the speculation that "oh, they just have that helmet for...
It is available at General, and costs 200,000-250,000 cR if I am not mistaken. You have ways to go, unfortunately. Oh, and based on your...
So the no regen appears to be the best liked rendition? I'd buy it, but still I'd really like to play for myself, but don't know if I have enough...
Based off of Search and Destroy by any chance? Either way, I like the idea, and wonder how well this will play in Reach...we shall see. I'm not...
On Nightlife, the tank would be able to kill everybody in that holdout within ten seconds. As is, the zombies coming from above with...
Wow...imagine all the good Battlefront maps... To name a few: Kashyyk: Docks Bespin: Platforms Bespin: Cloud City (open up the middle and add...
Cover in the street...a broken barricade? Parts of a building fallen? Overhead road sign? Just a few ideas.
Hmm...to brainstorm I'd add: Build Around This - Contestants are given a map with a few pieces already placed and must work them into the final...
I really like all of those ideas and would probably enter each and every single one. You've got my support!
Wow, such a simple concept executed very well. The slope looks very smooth, is that a 5 degree slope? I'll definitely look into getting a game...
Excellent presentation for what looks like an excellent map. I love ODST inspired maps and well, therefore look forward to seeing this one myself....
Based on what you posted, I'd say: Humans -Take 2 or 3 hits to kill, friendly fire off, especially if there are automatic weapons and explosives...