-Deuterium -Big Team Battle [IMG] It's clearly not finished yet, as can be seen by the lack of spawns or weapons, and the walkways to...
uhhhh...could you possibly post some screenies from other angles? Can't really tell much about the structure from the one you posted.
One way shield doors completely negate fall damage if you hit the orange side and don't hit anything else while "bungee-jumping" through it and...
Yeah, I thought of that, but unfortunately this is a multi-tiered symmetrical map, so I'm all out of Grav Lifts...I really wish Bungie had added...
I'm building a map for Forgetacular, and I had some Heavy Mancannons that would launch players perfectly from one side of the map to the other...
I wasn't sure if it made the cut for a playable map or not; i was slightly confused what the cutoff point was for "competitive" and "feedback...
yeah, its still a work in progress, and there's room for improvement of course. I posted it here mostly to get feedback on how to ameliorate it.
Hey, all. For my first map post on ForgeHub, I thought I'd put up a map that my friend and I worked on a while ago (back when Halo hadn't been...
It did; i have another of it landing on top, but I was unprepared, so it slid off the back :P
Creative use of dead bodies...?
[IMG] Occured on High Ground; Ghost hit a rock, did a barrel roll, and flew right over my head. Bungie.net : Halo 3 File Details
[IMG] Occurred on the campaign level Covenant; i raced ahead on my Warthog and jumped into a hornet while my friend was still pretty far behind....
[IMG] This was not staged; it happened on the Grifball map Aeriel (i think) with the low gravity setting. I was running the ball to the enemy...