I did both of those things non-stop and they took them both away anyway. :(
Really? God that's dumb. And if I understand correctly the zones are stackable, which is theoretically awesome but means you can't overlap them...
You're right Peg, I was misremembering things. I actually tried to Google some info on that but the first link I saw was an article about the DLC...
Yes, exactly. There may be one but I've never seen it. Foundry became popular in H3 because 1) it was far and away the best forge map there was...
I knew Schnitzel from Live before I knew him here, and his enmity towards this site went a lot deeper than mere "poking fun." It's not inaccurate...
Two words for you: Secret, and then Schnitzel. ;)
So you don't foresee ever needing to fine-tune an object location in a way that the magnet feature will not do for you? Because I really, really...
There's another big reason to be less than optimistic, which is how they started handling DLC in Reach. In Halo 3, DLC was made free after a...
I'm not going to name names or anything, but there are more than a few people around here who make a big thing of doing any/all of the following:...
Personally I could go for both: higher object limits for blocks (and walls), and more varieties of them also. Why a 5x5 flat but no 5x5 regular,...
Or just a big flat terrain map with an awesome skybox. It's a huge oversight, or strangely deliberate omission, I'm not sure which. My own map...
If they fixed FRL it will go a ways toward that anyhow. My biggest obstacles for map complexity were 90% framerate and only 10% budget/object limits.
I offered a $5 bounty for links to five posts where five different people actually say they're not buying the game because of the lack of forge...
People are just in denial or something. I do think that's surprising though considering how much gabbing there was about that crazy budget...
Same is true for me. I really do feel like fixing framerate in Reach's forge would almost be enough for me to be happy even if everything else...
I don't quite agree. The forge mode itself in Halo 3 was originally just intended as a way to move weapons and spawns around to your liking, and...
Well give it five years, people will turn on it eventually. He meant that more non-structurally-useful objects would be lame, particularly since...
That would be... deeply upsetting. It's not hard to build a map that punishes framerate in Reach. It doesn't even need to be a real map, just a...
There's been a surprising lack of 343 talking about it. On the other hand, this game is not made for forgers primarily (or even close to it) and...
Oh not at all. I wish we could go everywhere! As huge as Forge World was I spent a lot of time trying to figure out if I could get outside the...