this is great. i hope it reduces the amount of so-called "MLG" maps that are made on this site. you should probably do another thread on geometry,...
why thank you hoff i appreciate it
thanks for the feed back everyone. i am glad you like it. im in the process of building a v3, which i promise is going to be better, and more...
actually, the map Stock pile by SaLoT was in MLG v4 before they took it out because of spawn trapping issues. it used teleporters becasue it was...
this is a pretty cool map. i like the hanging bridge. some things i'd like to comment on however. under the side walkways there seems to be room...
its easy to see that this map was made by some one who knows nothing about MLG takes a loo at the foundry maps in MLG there is no sign of movable...
i hope you know MLG isnt just a playlist, its a competitive gaming community that just happens to have its own playlist. but thank you i...
that doest work because they arent complete walls. they are almost complete, but places where double box meets forged wall are gaps. i think my...
So I've heard some great feedback from my map Torrent, and decided to make it into a team base map. this fits better than FFA due to it's...
so i think i found out why people werent spawning on the ground level in team based games. its because i had bottom set to 0 on the respawn area....
i just clicked the link and it goes to neXn's fileshare. wtf.
i agree the spawns were messed up. i think ive made the necessary changes. i took a bunch of spawns out of the bases to try and get people to...
in the first pic there look to be a huge bump on the transfer from the box to the fencewall that is used as a floor. but its pretty well forged. i...
thanks i really appreciate it
actually on onlsaught carbines are on 90 seconds respawn. and the mauler is on 120. but thanks for your help. you were right about the nades and brs
Quote For Truth i completley agree with everything you said. + rep
cool map. from my experiance you should try and rely more on 4 or 5 bigger structures made from double boxes and single boxes rather than 7-10...
from some of the pictures it appears as though you can interlock. if you can, why would you not make a more complex map. all this is is a bunch of...
ok good. because i was surprised when you thought the stairs were weird
i dont see how the stairs look wierd. this may be because i geo'd them into the ground by about a centimeter or 2 in order to prevent the bump...