Without the community, everyone's maps would have stayed the same after the first build. And without play testing, no one would play each others...
Why would you drop spawn initial ordnance? That's not what I meant at all. Edited by merge: Hmm. That sounds odd. Well I'm not sure what the...
It really is simple but brilliant.
To set up a drop spawn, change the weapon's physics to fixed, and then raise it 6 coordinates off the ground. Let Go of the weapon in the air,...
Anti respawn zone where the flood are mostly spawning. It will spawn them in that area much less. Place at start true, Game specific true,...
Yup, looking back at old threads is always good. I actually do it quite often. But yeah, people tend to forget about past works, especially after...
Meh, locking objects just seems like more work for the forger. Maybe just lock off-snap objects like the aforementioned tricky 5x1. Reasons why I...
I like the gametype. Except for instant respawn and not being able to have power ups. Why no initial ordnance? I wasn't gonna place plasma pistols...
You can add me as a friend. I'd be glad to check out your 4 maps. And I'm pretty sure I could help you with all those specific things you listed....
Okay, no one has suggested this method yet: First grab a 2x2 ramp steep, place it sideways. This will make your 45 degree angle. Now grab that 5x1...
Memento Banshee Boardwalk MK64 Jade
BIOC Lobby Round 2 - PA1NTS Revival Lobby [IMG] Table of contents 1. Introduction 2. Lobby details 3. Testing your maps 4. Rules - IMPORTANT 5....
I dunno, but definitely haven't played it.
Don't let anybody join your forge session. Thats the main cause of pieces shifting. Different IP address, different object position. Also, when...
We haven't played it yet.. Or am I missing something.
Yup for sure.
That explains it better. Thanks
Wired Controllers FTW. To me it feels like they have better response time.
Yup. I'm at that stage too. I have a few maps I'm working on that I will most likely release all at once when online Fileshare are working. Might...
1. Each piece effects frame rate and dynamic shadows differently. So it really depends on which pieces you use. To be safe, finish up your map at...