2 minutes for the warthogs. 1 minute for the mongooses. 1 or 2 minutes for the ghost - your call. I would lean toward 2 because ghosts can be...
1. DMR/BR depending on the map. I use both in my loadouts. On a larger map with lots of ranged battles, the DMR obviously wins, but on more...
Having played this a few times now, it's one of the best BTB maps I expect to see in Halo 4. Aesthetics and architecture are lovely, and the...
You're right that the impact of new gametypes on their bottom line is minimal, compared to lots of other ongoing maintenance (general playlist...
That's not really accurate. Updating Halo 4 makes them money because a larger online population allows them to sell more DLC and allows Microsoft...
That hadn't occurred to me, but you're probably right. Frankie needed to throw an extra hypen in there or something.
Admitting to mistakes while also declaring the game the best Halo game ever made is not exactly declaring Halo 4 dead. I don't know where you're...
As already stated here, there's no hard and fast rules. You can come up with good basic guidelines but so much depends on lines of sight, how...
Guys: detailed criticism is one thing. This has turned into the other thing. Please be more respectful in your tones and stop insulting each...
"Halo 4 is the best and fastest-selling Halo game in the series" Oh brother. I am far from a Halo 4 or 343i hater, but... oh, BROTHER.
Soft kills work just fine in my experience. I've used them on my maps and I have played many other maps with them in place, without getting...
CoD's basic interface doesn't change. Halo has introduced significant new elements in every iteration - dual-wielding in 2, equipment in 3, armor...
Zoom in and out while holding an object was always incredibly useful to me, and I miss it. It's weird that it still works with some objects but...
RegardlessDolan - you should try to invite a forge expert into a session with you to take a look. I've volunteer but I'm not really as expert as...
Remember the good ol' days when 8000 was seen as a fairly light budget to use? When Tempest came out a lot of people didn't want to even try to...
I don't have any specific suggestions without seeing the actual map, but in general my approach is to put a soft safe zone around the entire...
No worries. :)
Done. And you're right, this gets asked about non-stop. Future threads on this issue will be merged into this one. Unfortunately it was never...
Lots of things can be said to be "fair" but that doesn't mean they're good for the game. The other point I should have made is that even things...
I think this community in particular is vulnerable to that. For years we felt like we had a special relationship with Bungie, who was more of an...