Sorry to be super nitpicky but the wall by the sword is a bit crooked... I'll DL and try it out cuz it looks pretty cool
I dunno but I think that a symmetrical map should have symmetrical weapons but thats just my opinion...
Is it symmetrical? It's hard to tell from the pictures
Interlocking would help smooth out most of the seams and edges, makes walking around smoother
Also weapon depots isn't really a great idea
The pictures are a little small which makes it hard to see most of the map Possibly try resizing them
The weapons seem a bit... powerful... for FFA Both snipers seem unnecessary (you only really need one) as well as sword, fuel rod, and laser
True dat, use theatre to get all of your pictures and turn off the HUD
I love the engines, nice touch! Steering wheel is pretty cool too and the map looks pretty amazing for assault (although hornets might be a...
Ya by the size of the weapons list, it looks pretty one-sided for the humans... I mean do they really need 18 plasma nades?
Good job with pictures, and the map looks solid but possibly include a longer description of the map (what you like, what you think we should...
Goldeneye is definitely the sickest thing to ever happen to the gaming world! I still play it with my friends all the time... well, not all the...
Are those things on the left supposed to be the windows?
If you want the tunnels through the air to be like dirt and hard to walk on that's fine but maybe try interlocking the boxes that are on the...
Ya the pictures are super tiny, although from what I can tell, the track looks pretty decent
Nice job on the map, and great job on the post, lots of pretty pictures :)
Cool map, I like the elevator going behind the invis spawn, nice job Maybe try adding a bit of cover on the second floor, right now it kinda...
Looks pretty cool although the barriers look ready to fall at any moment (screens 2 and 3) I'll try it out
It looks kind of small for a mongoose... Are you sure it's necessary?
Looks alright although interlocking would of helped