nice attempt at it. good try.
looks alrite, needs sum interlocking to make the map look much better. nice job overall.
great job. i like how you can actually play on it, unlike the rest of the Aesthetic maps.
haha great job. looks funny.
it isnt really proportional to that of the actual Star Wars vehicle. nice try though.
i dont see a robot. if i didnt read the description i would think im looking at a jelly fish. not to be mean or anything but i dont see this as a...
nice job man.
hahaha ommg thats freakin awesome. this is my favorite aesthetic masterpiece. you could totally tell that its Godzilla. now your next project...
the map is fun to play on. not a very original idea but still pretty fun.
good paintball map. i like the merging of the doors to provide good defense and offense.good job on the map.
looks really cool. nice idea to go with. a base at the top would be cool. but overall great map/idea
i agree with sniper on the bridge. i think thi would lead to more intense slayer games. its a pretty good map. good job.
looks cool. cant wait to see how the gameplay actually looks but overall a great job.
i think its the best remake out ther, but i couldnt see the tunnels that are suppose to be under each of the bases. the roofs need fixing but...
great job on the map. a little unproportional but overall nice job.
its an alrite map due to the lack of cover. it would be enjoyable to play on, primarily becuz sum1 is always bound to fall off of it in every game...
Re: Artifact - Intense Slayer looks like a forge monitor pooped and this is what happened. jk man. haha. i like the abstract look of the map. FFA...
seems like a very interesting map to play on. great job!
Trapzilla ftw!
i really dont like it when people overpower the humans. my advice would be to take out some of the human weapons. not entirely but just a little...