yeah, embed the pics but from the pic links to Bnet, it looks very aesthetically pleasing. i love the way you used all of those barriers to make...
could you please not make the screenshots in first person? also, i like the reindeer/sleigh. 3/5 cuz of the armory
so it's pretty much fat kit with no fat kid? you just get no unlimited ammo and shitty weapons. it seems a bit boring for the zombies. how many...
I really hate bungie for making budget. it ruins all great maps. it would have been awsome if you had used Buddha's idea to get unlimited budget...
instead of a line of boxes, add like a zigzag of boxes. it would make it more customized to a remake and make it look less open. but if you do...
i remember DLing the second cold gulch map, and there were many places to improve on. on this new one it seems better but maybe you could somehow...
i would suggest you to make some sort of higher structure in the center and such to attempt to eliminate cross grenades like industries and to...
I wonder if they will feature this map even though it is for a relatively big team. the geomerging is perfect, and your use of the boxes sideways...
I would suggest that you interlock the upside-down double boxes a little bit with the right-side up open ones so you don't have such a cracky...
On the 4-fence wall wall, maybe put shield doors inside them to make it a window to hide behind, but not get shot through. that all the criticism...
what happens when you fall off? i would suggest you to geomerge the ramps in the very begenning. how do you die in the box of shame?
is there a time limit?, maybe you could make the zombie spawn in a cage up in the air, so he can shoot down and such, or maybe have like 4 cages...
great, good interlocking on the outside walls and i love how you made a dumpster launcher that doesn't launch at you! but to ask you, how fast are...
hey matt my man.. the next time you host a TGIf party of minigames can u invite me? i totally forgot cuz i was at a friend's house but we were...
The threads here at forgehub are for people to give suggestions, not completely flame the map. Dont hate. As to the map, I would like to see...
no.. words.. to.. describe.. the amazing-everythingAisInterlockedgoodness! I love how everything is above those revolting dirty floors of foundry....
can you make the map brighter? also, maybe you could add some timed map events that make it so you spawn higher up after the custom powerup...
I have never tried this out, but if you close those hatches that you have blocked by teleporters and lock them by placing teleporters there.. do...
one question.. why do you have all of those antennas and grav lifts there? for looks? because when i first saw them i thought you would be...