[IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] "City Streets" is an...
someone posted a list of every forge object and it's lag amount. I don't remember the author but it was maybe a month or so ago. It would be good...
When I was creating my city map I used pictures of buildings for reference. Not so much as a blueprint for what I was building, but I was looking...
So I'm pretty much done with the map, polished it and have removed as much flickering/ bumps/ uneven pieces/ broken game pieces/ as well as patch...
Didn't see anything mentioned where projectile velocity is the deciding factor on weapon effectiveness. I think you just said it was better at...
I think you're forgetting a very important detail and that is the velocity of their projectile. The rocket is very slow traveling, while the gauss...
I think the map is just about done in my opinion, thanks to all the people who helped playtest. I still have to work out some minor stuff on the...
I have some saved videos from playtests I've done on some of my maps if you want to use that for a trailer...
thanks everyone for your interest in the map. I think I will be trying to do a playtest over the weekend sat/sunday afternoonish/ noon maybe. I'm...
Hey thanks everyone for volunteering to help test this map out. I'm pretty busy during most of the week but maybe sometime over the weekend we can...
I'd recommend looking at castle design for inspiration for fort defenses. Some stuff that's great to have in a fort: An enclosed wall so that...
City Streets I've made an new invasion setup you can see in a video below. I also rendered out a gameplay video as well:...
hey everyone, I'd really like to thank the people who volunteered to help playtest the map. Those games have been very helpful in helping balance...
looks awesome and absolutely massive! can't wait to check it out
Is anyone else disappointed that there was no custom game matchmaking for reach? I heard a rumor that this was going to be supported in reach and...
Ok this is an example of what happens for me: I'm building a tower and I'm unsure if there's a better combination of items than what I'm using....
here's my take so far from making my first map: PROS - Phase is great no more ghostmerging shenanigans -Alignment adjustments are great for...
hey everyone thanks for offering to help test. I think I'm about done with the map for now, however gameplay setup stuff still needs work, plus...
I know what you're talking about it's very frustrating. Here are the few ways you can try to fix this: 1) Enable alignment adjustment: This...
Kingdom: now with invasion! [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] Gametypes: Asymmetrical, territory...