Thanks, I've had people go the entire game without noticing that there even was a filter, it mostly goes unnoticed. And I think the fact that...
I played a game on this map, and: 1.) I didn't understand the custom powerup 2.) The lift hurt you sometimes Other than that I liked it. It...
Yeah, the map's limit is 6, for sure. It was supposed to be a 1v1, too, so it's surprising it holds any more than 2-4. And the lift was the on...
[IMG] Banana is a symmetrical 4v4 map that I have been working on for about two weeks now, minus the designing phase. It's mostly done and in...
OK, all of you who are saying some got disqualified because of Bungie's performance tests, because they would have screen lag for splitscreen. But...
Thanks, I like the loadout camera too :) And I did mention that its mostly a 1v1/2v2 in the description at one point, which obviously no one but...
It looks really sweet, but everything other than the center looks too bland. Like I tell everyone: Keep the same detail in the entire map as you...
Lol, ohh the irony of 'Toasty' with the map name. lmao And thanks, I kinda just made this little cage then made a hallway, another cage, a...
Well, I played Ziggurat and some map that starts with C. 'C' would be good if they fixed the spawns and broke up the lines of site. Ziggurat is...
Hey Zex, welcome to ForgeHub. I don't really run customs very often but I get into them quite often, so maybe I'll invite you sometime. If you...
Ok, from the video: 1.) Did you seriously make that "window" in blue room because of the idoitic MLG guys that said that room is too campable?...
This almost looks large for a 1v1, but that's just my opinion. It looks nice, and cleanly forged. It seems like it would play well too, and I...
I'm afraid not, or at least, I don't recall it. I might have been in Schnitzel's lobby once with you, since you mentioned him above, but I haven't...
This map looks sweet. Nice to see a map on Tempest. Great idea on the laserbeam too, I thing you were the first to start using it in a map? Not...
Sorry... I deleted it.
I think they need to make it so you can make "callouts." Like, make a area yyou can select and make it however large and when you walk in that...