This map looks awesome but can you post a weapons list?
I wonder how long 'til Bungie sees this and decides to make a Double EXP Weekend off of it? I absolutly love this concept, I didn't fully...
This map has some of the greatest interlocking I've ever seen and some of the formations created by interlocking give you natural cover which is...
This is a good idea but I've seen it done multiple times and this is by far one of the bests that I've seen. It's a little messy and I don't see...
This is an amazing idea but the teleporters seem like they were placed randomly, I completely understand that you have only so many tele's to work...
The double boxes used for the ground look like they're interlocked sloppy but it looks like it would play good with a small party.
You need to interlock the double boxes used for the ground but other that I officially think you're house looks like this.
Then map needs some more interlocking, like the double boxes used for the ground for example. The whole idea of the "Both spawn in the middle"...
I like how there are teleporters showing the way because in most race maps that are on default maps I get lost in, somehow. It's a bit on the...
I guess I can call 'em as I see them, I have a knack for these things :lol: congratulations on the feature Bl00D, by far your best work!
The map looks like the zombies might have a hard time to kill the humans, but it's very imaginative and some of the best use of forges features...
This is the best use of Isolation that I've ever seen! I don't think the bubble shield is a good idea, wouldn't it cover up the holes to shoot...
Ya, I tried to fix that previously but failed miserably, I will be making a V2 soon with some better aesthetics and weapon placement.
This could easily be an MLG map or a variant designed for their gametypes but it looks well planned out and constructed, my one complaint is that...
Looks like a solid MLG map, Snipers may be a tad bit excessive but that's just nit - picking. It looks like the bottom area is perfect for some...
This map looks really fun for FFA's and some great interlocking is in it, but I'm not quite sure how the elevator works, maybe a more in depth...
I've seen this for sure, I remember commenting on it and now another flaw comes to mind, what makes it so that the snipers have to stay in they're...
This map looks like it would play excellently but it's not very aesthetically pleasing, it's a great first map by far. A suggestion on to make it...
This isn't my first post, it's more like my 210th post! And to everyone who mentioned it the floor probably does need cleaning up but the cracks...
If you fall of the bridge you fall into a tunnel that connects to the lower tunnel so you can walk out as if you were walking through the tunnel...