I don't even worry about sequencing for the very reason mentioned above; I can't assume that others will use the improved gametype on the map, so...
The points themselves don't really have any weight to them. It's dependent on where teammates and enemies are in relation to the points, and zones...
People will only spawn at points. Zones are only to help increase or decrease the chances of spawning on certain points. Stick with plenty of...
I did have a problem with the lift near the back wall failing to push me all the way up the slope, but it may have been a fluke. The next attempt...
I think one of my maps uses 5 hills, and I don't recall having any problems. However, I was playing Crazy King, and I'm not sure if there is a...
I don't believe there is a limit, just keep in mind that having too many means some may not be cycled through due to the time limit.
This looks a little bit too open, but I'd have to walk around on it first to know for sure. Looks pretty clean, though.
You're going to need to bring this thread up to standards or it will end up locked.
What a slave driver! Slap a Coliseum Wall on top and call it a day.
That's another thing I've always enjoyed about the Halo series, being able to go places you shouldn't be and exploiting the engine.
Someone tell me why this isn't a joke.
I just earned Loyal, if that's what you mean, but I've been testing and doing feedback for quite a while now. Thanks, I appreciate it.
This will look even better when I can actually navigate it in real time!
This map looks sexually appealing, though I'm not sure how well the existing cover and sightlines would actually work. I'll have to walk around in...
I'm sort of curious about the mechanic of having someone sacrifice themselves at all, now. Do they have to do it in order for the others to...
People gravitate toward higher ground, so as they said, you can't stop them unless you do something that physically prevents it. It sounds like...
I feel like this would be funnier if I could understand more than half of what was being said.
Huh, so do I. You should just ditch the lights if you're worried about the frame rate. They tend to be the biggest culprits.
[spoiler]
Key words there. While you can attempt to encourage certain actions, you don't have control over the ever-ambiguous "flow".