I love the idea, but you may want to make the bases a bit larger or have seperate pieces to them, because spawnkilling will be an issue. Also, a...
lmao hotwheel cake. One day I got addicted to these spicy peppers and was spurting it out all day.
This map looks very good. I love the style of wood through the whole map, and the centerpiece is magnificent. The ideas with the tubes will...
You are right, this is my second map, and in my mind my first REAL map that I have worked on for more than a few days. I thought twelve was...
Yes it is sorry about that I forgot to include. The hills are set at the ends of the diamond and the bases.
Sorry about that guys firefox wouldn't let me paste the img code so i had to open safari and i guess you guys beat me to the edit. (Thanks for not...
Mausoleum This is a symmetrical map made on the crypt level of sandbox. It supports all symmetrical gametypes, TS, KOTH, and FFA. It features...
i like the fence wall turn, it is clean and smooth, but also very easy to cheat on. I also recommend a continuous loop rather than a one time...
Looks a bit messy, unlevel bridges and blocks and so on. I like the base structure, but the middle section doesn't make too much sense. There is a...
Looks clean and may play pretty well, but you may want to add some incentive to go into the open areas such as a power weapon or power up....
Cool map and concept, but the paths seem extremely narrow. You may want to consider making them double wide and adding a few banked turns.
Thanks for the feedback, I am working on a v2 and so far i have the whole bottom part as the same concept but it is smooth and interlocked. The...
Sorry for the name, didn't think it was used. I changed it to mausoleum. Electronic, I said be honest, not a d-bag. And how is it a giant spawn...
Mausoleum 2-8 players, Supports Slayer, Team slayer, Neutral Assault, Multi Flag CTF (All symmetric) This is my first posted map. Be honest,...