Do I see some Multicog influence? And will you be running customs on this today perhaps?
Oh, yeah, you're right, he did a round two where he answered more questions that are not in the weekly update. They are here though
Pigeon, all of the questions and answers are compiled in last friday's update.
That was hilarious. "There are a lot of narrow paths and not much dance floor." Sounds a lot like half the maps that got released on Sandbox...
You guys are awesome.
For all we know, Reach might be designed so that nothing floats in order to save processing time or something like that.
I'd definitely buy a New Mombasa aesthetic or one like Bungie mentioned for their original plans for Forge World where it's a skyscraper under...
The closest you are going to get is the ability to use those massive forge objects to set a floor just a foot below the surface of the water and...
They said you could set up human safe zones for infection.
TrueSkill is still implemented in Reach. The only difference between Halo 3 and Reach TrueSkill is that Reach's Arena TrueSkill is...
That'll only be true for about a month. Once everyone adjusts their standards, there will be a new definition of "bad."
At the beginning of this thread I said: Then in the weekly update Bungie said: This is a chronic issue people! Forge 2.0 makes pants...