You've left out some of the arches but it still looks pretty good.
This looks a damn sight better than the normal Mayan Grifball congrats, downloaded and I actually intend to play it this time.
Yeah BlazeizGod suggested that I use a gravity lift so I think that's what I'm going to do. UPDATE: Added pics of the sub-base. Feedback would be...
Wow I can't believe anyone has the patience for game maker 7. Nice work for managing to create something.
Yeah I'm keeping the teleporter so you can access the roof, you can just fly there in forge lol. The sender is going to be either inside the base...
Yeah it's already clean budget glitched.
Questions: 1. Yes the smaller is going to connect to the larger base but not with tunnels 2. No plans for weapons yet I'll decide on that later 3....
Here is a base for a symmetrical map I'm working on at the moment. I spent a good few hours making this and I'm hoping the map will be a great...
This looks great for a BTB nice work man. I've been waiting for a map with a scorpion.
Get Far Cry 2 that has a system you might be looking for.
So you printscreened this from the video? Nice work anyway.
WHo? Who has the patience to make a map like this?! Damn this is good.
Looks seriously sweet dillian goo luck with it.
Looks fun to play I like these kind of close-quarters conquest maps. Plus it's good to be seeing Foundry back in the equation.
I followed the guidelines with 500 by 200 pixels but it still looks pretty big to me. If it is I'll just resize.
I don't understand, what's everyone talking about?
Well done on a new method man but it is more time consuming than the other method.
Gotta say this again and again but I love the design. I think you should have used maybe some lights to make things a little less aesthetically...
Yeah I think 40 spawns should be enough. I may need to get rid of some of the ceiling to make allowances for weapons though. Thanks anyway man.
Hey guys I've been forging a medium sized map recently on a clean budget glitched OLN canvas of Sandbox. I've been using a LOT of objects and...