Is it helpful or hurtful to humans? Is it weakening our body's defenses? If we have survived thousands of years without it, why do we need it now?...
Cool. At least it shows that people don't dislike our map. I think this is a good starting step for future maps though. I'm going to take that map...
Stick, I'm going to make the rough draft of the map, then I'll let you go through and add fix up the walls, make things straight, and add some...
Stick you forgot to put rockets in the weapon list. Thanks for all the comments guys, hope you enjoy the map, an the effects really don't mess up...
Couple of things to fix the running around outside the house. Put spawns everywhere on the map. Or put 10 teles in the skybubble and 10 receivers...
Hey Shock do you still help with the Review Guild? If so do you mind reviewing my map "Silex" in the competitive section. It is a coforge from me...
no. But i can give you a sketch of the map since the humans only stay on one floor.
Hey i started working on the save one bullet map. It's going to look good i can already tell. I can't get on till next weekend though so we will...
I'm refering to the post you made on how you made your minigame map post.
I feel stupid now vvvv
Ok dude, Release the map. Hope it gets good reviews.
Send me the post first, i wanna see it and maybe add some things.
[IMG] Basically its suppose to be a blueprint type effect with a spotlight sort-of effect. CnC Please.
let me show you mine and you show me yours. send it in a pm
I second sharps idea
ok. I'm working on the title graphic though. I have a great idea for it.
If you're a teenager, you're probably growing and your body needs more sleep/rest to grow. It could also be you're sleepwalking or light sleeping...
Ozarka, the second problem you are having is with the tear drop. every object has a teardrop (a small glowing blue thing that stays where the...
acer, silex, acidus, alacer, silicis = all mean sharp. i like Silex personally. certamen = conflict idk just some ideas. i REALLY like Silex...
i know. The only challenging part will be if the gametype and map conflict (as in not balanced) we will have to go back and change the map cause...