I got a chance to play this earlier today and I found the flow to be quite smooth once I figured out how things were laid out. Rockets were...
Edit: (Sorry, I know this isn't a real "Map Preview," but rest-assured I will be creating a map for this if people like the idea. In fact, I'll...
@GTA_Tom_V: I appreciate the feedback and I'm honored you will be holding onto it. I've got quite a few improvements to make to it this weekend...
It's not necessarily just for the aesthetics. If it's supposed to be symmetrical, having that rock formation on the green side causes it to play...
Did you purposely spell "descension" incorrectly? Anyways, it's definitely a unique map in terms of appearance and coloring by use of orange and...
I think you need more cover in the center area. Also, I notice you have some initial spawns that have the player facing a wall. You want to avoid...
Welcome, one and all, to Camp Quarantine. We expect you will be staying a while, so get please do your best to remain comfortable. [IMG] The...
Definitely one of the best homes I've seen. I wish I could download, but I don't know my roommates' Windows Live ID which prevents me from doing...
Thanks, the placement of AL is meant to give a player a last minute defense against a player coming out of the rocket spawn ready to blast...
Hello fellow Forgers. Long time lurker, first time poster. Rest Stop is an asymmetrical/symmetrical map with 3 levels. This was the very first map...
I can see you've got some cover along the bridges, but I feel more could be added. Two zones I see immediately are the center area and the curvy...
Haha, I had even checked the user name on each one to see if it was the same person.
Unfortunately someone beat you to the punch on a clock map with superior aesthetics. Otherwise, this looks like a nice combination of open and...
This is epic my friend. My only question would be how is the frame rate on this map? With so many objects needing to be rendered all the time, I...
The game play might make up for the way the map looks, but in my opinion the pieces and aesthetics used to construct the map clash with each...
Couldn't you flip the shield doors so they are blue (Or use 2-way shields)? It would still look like a holo-bridge and no one would bounce. The...
I just recently built an invasion map that leads from the beach, through the cave, and comes to it's conclusion in the same area this map is...
Glad the invasion map i just spent all day making follows these points, since they're all very valid and sensible. First phase is a typical shield...
Gamertag: Daboiboibert Times you can get on: Noon to Midnight Mon, Wed, Fri, and Weekends. Mic yes/no?: Yes Something describing yourself: Average...
Looks alright from the pics. The aesthetics and architecture are kind of bland, but the gameplay may make up for that. On that note, having a...