So, entirely theoretical at the moment but this is the gametype I'm working on: Attackers: Team respawn 20% shields 120% gravity 100% speed 100%...
Cool, thanks for that. It may not have been the solution I'd hoped for, but it actually gives me a better idea for setting the victory conditions...
Cheers :) Basically I want to have the defenders holed up in some sort of fortification (ok ok, twist my arm, it's a pillbox ;) ... it's for...
If you went into the custom game on your own then it would only show the items relevant to your Team, as the only team in the game. Try getting...
Hallo, Is it possible to set the number of lives for the defenders separately to the number of lives of the attackers in Team Slayer, or any...
Nice, very nice. Thank you!
I took from OP's post that they wanted two flags because of the example used, which lays the spawn and capture points in the wrong bases. I hope...
In forge the items will appear at the start of the game only, however because they aren't set to spawn yet you can't actually interact with them....
Place your flag points like this. first base - flag spawn - attackers first base - flag return - attackers second base - flag spawn - defenders...
I just got done playing a FFA game on this map. We forged in a hill and made it so you had to stay alive in the bowl to score points. To get the...
Sounds like goose wars, which is great fun. For added excellence, try the no-scopes only honour rule :D
This map looks like hot sex. On a stick for my convenience. Queued, EWD :D Edit: Quick Q... are the powerups up top reachable?
Hi Furious, cheers for checking it out! :) The main reason for putting the sword and snipes up high is rooted in the map's initial concept: a...
Please update the map link, you linked to the edit post page. I got confused and disappointed when I got denied access! The correct link is here....
Cheers for the comments and downloads (6 in less than 24 hours). I didn't play H2 that much, and not at all online, so I don't know about...
LINK: Urban Simulator This is my fourth map, my second on Foundry and my last on Foundry for a while. I have some ideas that I want to explore on...
Re: Lion's Den MLG I haven't played any games on this map yet, but I walked around it and had a fly through. It definitely isn't as open as it...
Re: Map Release: Altercation Looks good, queued. EWD :)
Thank you! That's been driving me crazy!
This sounds obvious, but it's too easy to hit a roll and forget to save. Tonight, I did just that. I was using the interlocking objects...