I think a major thing they look for is split-screen lag. If your map can't support at least 2 players, you're pretty ****ed. I think they even...
I played a map called Synapse a couple days ago. It had some problems with frame rate and spawns, but was better than a lot of community maps thus...
I know, huh? I just thought about it starting in the previous couple posts and I've already convinced myself of how awesome it would be on almost...
What Berb said about the circular back room on Besieged. If possible, you ought to open it up a bit to make it less of a cluster-**** of nades and...