how do you do those silhouetted pictures. i've been trying to figure that out for a while now.
yea, but $150 gets you that, flaming helmet, and a stone figurine of noble team, along with other awesome things. legendary edition here i come.
79. customizable different shells for oracle available in armory
i have in fact seen videos from E3 for "halo: reach" involving space battles around a space ship eerily resembling space battles seen in the star...
i have to say that flood in a multiplayer gametype for "halo: reach" sounds a little like the multiplayer for "left 4 dead 2", either way, an...
if anyone here is into modding a map so that it adds to the fundamental value of the map (as opposed to just randomly putting clones everywhere),...
new game variant posted for this map! zombie traits as follows: -90% damage resistance -no shields -energy sword -200% speed -50% gravity...
that's a nice idea, but what is the point of a Crackdown gametype without a Pacific City map. my idea would be to use that gametype on the area of...
you can see the docks of Pacific City on the Crackdown 2 demo. really you would have one of three sections of the dock to build, only 2 of which...
i would like to know what program you used to make that sketch. if possible, could you please send me a link to download that program?
im not saying that the map is awful, im saying that the gametype for the map is awful. i do not find much wrong with the map except the numerous...
really someone could at last build the docks of Pacific City, which is small enough to build, but large enough for full scale combat.
the one thing that i would like to know is, why has no one made a "Crackdown" on "Pacific City" map and game type. the only reason i have not done...
i did in fact test this game and i do believe they are one shot. i was able to kill the zombies with one shot to the chest with a magnum. also, it...
great idea with the different levels being connected by the single hole, but i can't help but think that I have seen that on a built in map from...
even thought the map is spread out, the fact that you used the "left 4 dead" gametype is terrible. for the sake of forge hub, i ask that you at...
i just have to say that if the zombies are one shot AND the humans have a lot of over shields, frankly it's not as bad as the "left 4 dead"...
what do you think of the idea of this http://www.forgehub.com/forum/aesthetic-maps/100062-man-cannon-v3.html (the first one) incorporated into...
will you please change my name to "Sea Urchin"
kay well hero from ohio gave me an awesome idea. on sandbox, a wall dividing the map, a cannon on each side, a pit with teleporters to land on,...