Nah, its me trolling. I don't get along with him or his forge buddies too well. :P But yes, seriously, color coding would really benefit this...
I thought this was the usual conundrum with FHF? Its not quality that gets nominations and votes, its friends. Been this was since FHF 1. :P...
Unfortunately there has yet to be a remake without seriously frame rate issues. You're best bet is to find a map that plays singularly to...
Respawn zones are most certainly NOT the answer. Zones throw the weighting of each spawn point off horrendously. Its best to use colored spawn...
Thats good to know. As for Turf, some one referenced it in their post already but didn't know the map's name. But yeah, fairly strong vibe I'd say.
Well, his fanbase consists of the best forgers out there sooo... If they like his work, then obviously the general population that ignores it must...
Trolling hard of course. But in all seriousness, because of your flat comments I went over the map like a mad man and implemented a lot of changes...
No, but it'd be nice if they'd make it further than the first round of the post season for a change. And we do have a lot of talent... We just...
My Cincinnati Bengals are out. Go figure... :/
Obviously your just not that good at Halo then. Didn't you know that learning a map is a skill you need to possess to be good at Halo? Like duh...
Looks pretty solid. In screenshot 4, the bridges, is that a power position or one of highest elevation points on the map? If so, I'd drop some of...
That section in general is actually bothering me a bit... The stairs seem to long and steep, and the piece you mentioned just looks wrong. I'm...
Doom, Doom2, Sim City, Sim Ant, Starcraft, Brood War... And of course Solitaire and Minesweeper. :D
Not entirely sure about the piece, but I nudged it when I went back into forge to tidy up a few things. As for the drop down, I had completely...
Haven't we been down this path before? Like half a dozen times now? Yeah a lot of the features here are rather... iffy at best, but Saltine hit...
Looks fairly solid to me, albeit another un-inspirational symmetrical map... The room in the 3rd screen shot looks a bit small as well, IMO....
*Thead Update with screenshots to reflect current version* Orion Orion is a vertical map designed to play similarly to Construct King from MLG...
This looks fairly impressive. There's a lot of potential here. I'm really liking the aesthetics, especially how you did the walls with Ramp...
Pretty much you took two other individual's work and prettied it up a bit more. Congrats on that. How much ingenuity flourishes in Finland btw?
Btw, throw me down in your TG group thingy. Might as well get back into that since I'm not in MLG anymore. :P