dude what??
I haven't played it yet, but I did do a forge through. Awesome layout, but you should remove the lights, they cause lag, especially the one in the...
Took a look at the map and it stinks. Basically just a bunch of random structures. No intelligent floor plan. There are periodic waves rolling...
I like the opening sequence to the game especially when it shows that helmet stuck in the ground right before it says "REACH". If you notice the...
http://www.forgehub.com/forum/halo-reach-discussion/104583-reach-mlg-discussion-5.html#post1251324 - linked you too it since I had to dig through...
Weeellll. This is not Halo 3. Nades are nukes, people can shoot without exposing themselves like crazy, and the maps, for the most part, kinda...
So stupid.
My main issue with zealot is all of the lifts, of course countdown has a few as well. I'm anxious about multiple lifts. It hasn't been a great...
Game comes out Tuesday here. So, I haven't played them at all except for beta. Powerhouse was alright for slayer as I remember it, but once one...
Reflection and Countdown are the only default maps I'm looking forward too. All the rest are piss poor for competition.
What gametypes are you planning to run with? I don't see this playing well at all. I think the map would be interesting architecturally though.
I meant the ascension remake. I called it spire on accident since it sits on top of a spire.
I like it a lot, could you link to the tutorial?
I don't think most of the default maps are going to be in MLG. I see Reflection, Spire, Countdown and maybe the sanctuary remake being in the...
Nvm, going out to eat, will be on after that.
Hey, you getting on live soon?
cheeserules's channel on Justin.tv - you might actually like this
YouTube - The Cardigans - Lovefool
Class can not end soon enough
I read that.