I'm not quite sure about the subject currently, but it was a standard that had to be met for matchmaking integration in Reach. If that is also the...
Pokemonz [IMG]
Invite only is the way to go, man. Somebody had joined one of my forge sessions back in Reach and, while I thought they were just taking a look,...
It looks map open with linear LoS through the center and a tad small for 4v4. Since there's no center position of control, I would suggest...
I had a blast playing this last night, Hulk. Although I generally prefer simplistic aesthetics, I most certainly give you kudos for encompassing...
The darkness doesn't bother me personally. Depending on what kind of music is on the album, it could fit quite well. I do, however, agree about...
Beautiful looking map as always, Hulk. There are a few initial concerns that stand out to me, however. If you're on later today, we should get a...
This the one you showed me yesterday? It looks a lot more structurally sound although I'm not quite sure about the center in that regard. The...
Basing my assumptions of the screenshots, the initial concern that jumped out was object usage in that nearly every piece used was of the same...
It's unfortunate how power ups work in H4. Forcing players to drop down to the lower level if they retrieved it is an aspect I would love to have...
Fun map is fun. Interesting methods in which to run around, constantly varied encounters, lots of movement and plenty of viable ways to play. I...
Woot Woot! I'm on break as well, so I should be able to catch you at some point. I would love to get your thoughts on the updated version, mang. I...
Hola, have you all begun testing maps already? I removed drop spawning and made some other slight changes to my submissions this morning and was...
Here's a look at the inside of the rock and some commonly used objects. Everything is pretty monotonous for the most part, but we have hope! [IMG]
Added pictures for Chron ♥ Thanks for the comments, guys. As far as changes since you all last played go, I opened up those outer hallways,...
Map Name: Hive Creator: Auburn Gamertag: basketskate3 Link to thread UPDATED![IMG]
Beyond the earnest desire to transform the rust of Erosion into something beautiful, the primary concept behind Hive was an emphasis on one...
Speaking of, how many maps will be selected from the pool? Good luck, fellas. I ran through the submissions in forge, and the large majority were...
Not to be creepy, but I also live in the St. Louis area :D