Agreed about those two maps, and some others as well (actually, IMO most of Reach's set of maps). As for designing maps for Jetpack, it can be...
I have to agree. I suppose Jetpack is a serious problem in part because it allows a player to take certain paths around the map that are...
It was a stream of consciousnesses post, that's probably why it lacked coherency. I apologize for that; I was rushed for time. Simple and...
I know exactly what you mean by this and I agree entirely. Games with simple goals but deep strategic opportunities tend to be more successful and...
Eh, I still like my same starts in Halo. I don't think it would be more strategy, just a differnt kind of strategy, more akin to teamwork and...
The more I focus efforts playing other team games (mostly Tribes, in this context), the more I realize how interesting a competitive BTB dynamic...
I'm not trying to argue that it's better not to have them, just that I would prefer not to bother myself with them, as I see them as being...
I don't think so. None puts me in the same combat and movement situation as something like Camo or Hologram. The difference is a situational...
So I just realized 'None' is an option for Specializations and AA. Good. I don't like any of those AAs or Specializations anyway. Most of the...
I think sprint and other mobility AAs were part of the problem with some objective gametypes. It allowed for players to reach areas and...
Hey! The Waypoint Forge thread died that I posted that thing in, and I wanted to respond without necroposting there. I guess my real reason...
On the map, you're probably right. I just noticed that one spot seemed to grab the camera most of the time. And I think the vehicles are...
To be honest, I thought Reach's forge struck a good balance between practicality and ease of use with depth and the ability to forge decent maps...
Halo 4 Longbow RTX Gameplay (3 Games) | Day 2 - YouTube Found 3 more matches courtesy of Waypoint. -Dat Warthog takes 2 stickies and walks...
The beta had some issues, such as that 12 bullet clip bloom insanity DMR (Is it insane bloom or have I just been playing too much TU? I dunno...
Tied to player health. Sorta. As in, vehicle has a health threshold, like Halo 3, where a kill before the vehicle receives too much damage will...
If you've got SCII linked to your account on battle.net, I think you can download a virtual copy and play it without the disk...might be worth a...
What he said. I've also started playing Tribes: Ascend (Also F2P) a little bit for a different kind of shooter, and some Starcraft II and...
Which parts of 4 did you like/dislike? Personally, I loved everything Civ IV except for combat, which was greatly improved, in that it is more...
Nutduster, I'd also nerf DMR vs. Vehicles by a small bit as well. You could teamshot a small vehicle with 4 players in the course of a few short...