When do you think you'd have time to put in some final tweaks?
The Open Wall is intended to be an open window. The map deals with confined spaces and an open window helps make the play space more inviting,...
Skype is only a free download away. I don't know if there is another way to send you the sketchup.
http://www.forgehub.com/forum/halo-reach-forge-discussion/120421-ambiance.html#post1354286
Ambiance is a small asymmetrical design with three separate floors. It's meant to have a clockwise flow with a strong pull to the central hub of...
No I don't.
Eh? I'll make it easier to understand.
Nah, I moved it. Still in progress, should be up tomorrow.
Do you want to publish it?
Just in case you happen to take a look at your visitor message page. Do you still have Vista?
Huh??
I have five minutes if you'd like it. I tried rendering at least part of the video, but I don't have enough time. If you cut it in half, I could...
If someone would like to test that out for me to confirm, it would radically change how I approach the design. Pretty much want to confirm...
Well it's not so much I want people playing invasion, I would like them to be playing a competitive 4v4 one flag game. Now a BTB-ish map would be...
Go back in time to stop myself from making certain decisions. Although that might prove ineffectual, I wouldn't sit down and have a chat with...
A part of me really wants to make this a relic inspired asym, for vehicle use. It would allow me to have garages on the map, where after a stage...
As far as designing a map goes, I don't feel comfortable designing something with vehicles or on the scale of last resort. I would design it to...
I'm dissapointed that this is being looked over. I read over the thread, watched the video, and studied the pictures to fully understand your...
It was a PoS, but it was still awesome.
I posted this in the Hub Pub, but never got around to finishing up the design, so I've requested it be moved here so that if anyone wants to...