Good idea.. lol Well thank-you for the feedback, first of all. Secondly, I can see what you mean about the DMRs - I guess I did get a little...
Well, I suppose I can cut the weapon spawns, but I've always found hunting for a DMR to be frustrating, particularly on small maps where your...
Updated OP - adjusted barricades and power weapon spawns Edited by merge: I already have another - Stockyard - but it hasn't gotten much...
Well, given that stunt ramps are the only option, I think they would just be too ugly if I used them exclusively to build an additional area. It...
Well, I just watched my little brother play an FFA on it (he has more friends that play customs) and the teleporter was getting more use than the...
Ahh - I see what you're saying now. I'll definitely tweak that. Hopefully I can get on for a bit tonight to make adjustments. Well, I don't know...
Which way should I shift the barricades? I didn't want them too close to the edge, so players won't fall off accidentally while taking cover, but...
Well, I'll edit a couple more screenshots into the OP, but not that much has been added. The most significant editing is the removal of the rest...
Looks sweet. Have you noticed any frame rate issues?
lol I put the sword in the same place on my map, before I decided to pull it I've been getting really sick of forge world, so I've been looking...
Any idea where I can find a description of what the various forums (competitive/casual/etc) are for? And yeah, fighting at the tip of Spire -...
[IMG] Just The Tip is a small FFA map, comprised of the top portion of the Spire. It has been optimized for zero bloom (with magnums placed as...
Updated: raised ceilings, decreased screen lag, replaced Concussion Rifle with Grenade Launcher, replaced NRs with DMRs, added shotgun and ARs...
Looks pretty sweet - how'd you get the grass to look raised up at the corners of the arena area? If bungie could figure out how to "render" your...
Updated: Fixed grav lifts, pulled light effects for frame rate :) Oh, and added additional grav lifts for upper level access - need to update...
Awesome! Thanks for the feedback everyone! I'll tweak the grav lifts tonight, and I'll see about testing full party for frame rate
No, I've used this basic layout before, but I decided I wanted to try making it a little less constricted, so I started from scratch and just laid...
Shatterfield is a small symmetrical map, designed for fast paced SWAT and Slayer games. [IMG] As seen from below: [IMG] The level is laid out...
Thanks for checking it out, and thanks for posting too :D I always feel like I'm being too cheap with weapons, so I tried to place a few more...
Cogent Addendum is an asymmetrical team slayer and objective map. *This is an early revision - updates will be released pending further testing*...