Hung They told us to hang 'em high. Did we ever. Hung is a nearly symmetrical (or slightly asymmetrical) map forged on High Noon. It takes...
@Charles - it's all in the tunnels. I see where you're both coming from - it's not like I put too much energy into the structures (although it...
Simon's Labyrinth Simon's a computer, Simon has a brain, you either do what Simon says or else you feel the pain Simon's Labyrinth is a map I...
It does have a lot of open sight-lines. The cover is deceptive - it doesn't look like as much as it is. I placed fairly weak weapons though, with...
Stunted is a 2-8 player symmetrical Team Slayer map, designed for the TCOJ 7x7 Contest. Structure pieces used: Stunt ramps, landing pads,...
Map name: Stunted Author name: WhackyGordon Download link: Link Preferred gametype: Team Slayer [IMG]
Based on Anniversary Classic, this is a fast, smooth, and simple variant. Kill-times are shorter than you expected, movement feels comfortably...
@Artifact123 - I took some of your suggestions regarding the weapons and added light balls to color code the two ends of the one structure. The...
Anybody have any frame-rate issues? I'm a little worried about the balcony (sniper spawn) area. I've noticed the particularly "glare-y" areas seem...
NOTICE: Xx Overkill VR will be taking over design of this map [IMG] New Branch Project is a small 2-8 players asymmetrical FFA and Team Slayer...
Oh - random after-thought; swapping the lift didn't help much with the glare, and opinions/suggestions would be much appreciated regarding the...
Updated map - new screenshots and map link have been added to OP. Swapping the grav lifts in changed the functionality of the lift slightly, but...
*facepalm* Didn't realize I left the ammo at default on the PWs Second spiker is just there as an aesthetic feature - if you grab one you get the...
Thanks! I was getting sick of forging on Forge World - that aesthetic gets so monotonous.
[IMG] Cherrywood Inn; a small 2v2 or 2-4 player FFA map Power weapons: Sniper rifle Grenade Launcher Shotgun Magnum (placed as PW for...
How precisely should I go about doing that?
Well, I wouldn't mind name suggestions for Stockyard, and I figured I'd include everything because I'm trying to put together a few good 2v2 maps...
No, I'm seriously considering scrapping Monolith and Hardwood - maybe all three. They're nowhere near playable yet - just basic structures and...
In an effort to get away from the Forge World aesthetic, I've been isolating structures on other maps and setting them up for small FFA or 2v2...
@Preacher - I downloaded the variations you made up. I haven't had a chance to look at them yet, thanks to CEA, but they are downloaded if you...