Hey 8 hurry up and fix ur xbox LOL!
Thanks, Psychoduck! I'm also loving your maps keep of the good work!
Map looks decent but really open from the screenshots. I'll have to give it a download soon and play on this!
YEAH!!!!!
All of it =] Edited by merge: The map is completed we are just trying to get more people to test the map. As soon as i posted it here, Katanga...
Im glad you asked me to take a look at your maps because they look really cool. This one in particular is my favourite so i posted on this one....
Yeah it was fun to make and play the map! I found a major problem while playtesting... ... Eightball and snipers do not mix =]
whoops didnt mean to post this here but nvm i need more playtesters constantly so if u wanna play just message me and ill host one!
Timmy can u get online and fill up the lobby like yesterday =] im testing btb regulation on objective gameplay!
Thanks timmy, im online with eightball now so get online! Also i have posted BTB regulation as a map preview in forge discussion so check it out....
Hello Hubbers, today i want to share with you a big team battle map: BTB Regulation - Preview! [IMG] BTB Regulation is a big team battle...
Hello Hubbers, today i want to share with you a big team battle map: BTB Regulation - Preview! [IMG] BTB Regulation is a big team battle map...
Edited by merge: No problem man! also im working on the BTB regulation post right now so expect to see it sometime today. Come on xbox ffs!
I really, really enjoyed playtesting this map on several occasions and i have to say its amazing for all of the gametypes it supports, especially...
Dunno lol maybe eightball or katanga could?
Anime Halo, your last comment makes very little sense, it is like you want AJ to create objects out of his mind like a jedi from star wars. Maybe...
Heyyyyyy!
The forging is really good im impressed, the only problem with the map i can see is the pelican will be completely camped out during phase 3 and...
At first, simplicity was being designed as a big team map but we stupidly used too many blocks to acomplish this so we dramatically shortened the...