Err, thanks R43G4N5M4SH. As noted in the top post, version 1.2 is up and published.
Thanks so much to Haruki Jitsunin and the Review Hub for another flattering, in-depth review. It's surprising how two detailed reviews can repeat...
Thanks LynnJynh, and Toonshorty, you seem surprised :\
Yay! It's published! You've got to commend LynnJynh for this map. The layout if you break it down as simply as possible is much like Monolith's,...
Wow, thanks to Nemi I'm kind of impressed. It doesn't look bad, some vaguely interesting looking pieces in that screenshot so I'll queue it for...
Sorry, gerbil, I didn't realise I was supposed to. Lintendo, thanks, I'm glad the creator of the map that inspired this the most gives his...
Gerbil, thanks very, very much for the in-depth review and I plan to act on all of the advice you've given me. I've actually figured out a few...
Thanks for the comments, guys. I think TurboGerbil was planning on doing a full review at some point.
Thanks for the comments, guys. Most issues seem to be with weapons which I can live with, but I'm interested to know what Dom wanted to say,...
Maybe because it only got posted five minutes ago, but I dunno. Mallet's map looks far more impressive nonetheless, you can't blame him :\ And...
Atrium Version 1.2 Download Atrium Here! Update: Version 1.2 is now up, and has been published at Bungie.net unlike version 1. The link...
ZOMG. I luff it! I luff you! Even if I went looking I couldn't find one thing to change, it's everything I envisaged and more! I'ma go put it...
Wow, your works are amazing, I'd be honoured to have one in my sig! Here's hoping you don't have to be a recognised name around here to get a sig...
By now, such a simple technique is probably old, but on the offchance that it's not I thought I'd post it here. It's a technique for spawning...
Yeah, I'll probably always flip the Bridges over in future.
Yeah I wondered about that, I didn't think it would matter too much since the outer edges aren't walked on, but I guess I might as well have...
Thanks for the comments guys, what else might you have thought of changing apart from the escapability?
Thanks for all the feedback guys, this has really taken off at Bungie.net and I owe most of the thanks for that to Mason Cain. The original...
Err, more pics? How many do I need? There's a few more in the Bungie.net thread but I suppose you'll want them embedded here.
In a single word, this map is 'Tight'. It's very well made, that's what stands out the most about it for me. The construct in the centre just...