The framerate improvement is reason enough to use Tempest over Forgeworld. When you're making a map as complex as Lockout, it's impossible to...
No-one camps at top-sniper because it's exposed to anyone at BR-tower. I don't really want to add any more pieces, especially fusion-cores,...
Now there's a disturbing thought.
Ok, I did what you asked: Here is the link. I was able to make the map flow much nicer because of the extra jump height. Only two jumps to get...
Yeah, as Draw the Line has said, there is a default version in my fileshare simply called "Lockout" (not the Forgeworld one though, that is...
I doubt you'd see any Lockout remakes in Matchmaking because of the amount of pieces you need to make it accurate. I would guess the object...
Posting simply because of how well you used Tempest. There are some spots that I think could be improved aesthetically, and a few areas that could...
I have finally got around to this. And then some. Clicky for the fifth version. I added that jump and added a few aesthetic touches.
Indeed, the problem is the jump height. In Halo 2 you could jump from walkway to walkway due to the huge height clearance. In Reach though, you'd...
I don't think there have been too many because most of them are awful, so they don't count. Also, there are plenty of remakes for the Pit. Just...
The only option I can think of is adding a block that you can use to clear that jump, but it could block the view from the bottom Sniper window to...
Thanks. There's a version 2 in my fileshare where I fixed a few problems. However, I'm thinking of making a version 3 that will allow you to do a...
Definitely liking the use of grass and general greenery. I'm not sure about the rocks, they might make some grenade tosses quite random but I will...
No prob. I made the first version use the MLG set because I had barely any money left. And since then I've found a few spots that I could build...
If anyone isn't too fond of my weapon layout, I also made a default version which has Halo 2's weapons. The Plasma Rifles and SMG have been...
I've been following this map for ages (however I haven't been keeping up with Forgehub so sorry about the delay). But I just wanted to say great...
BUNGIE.NET THREAD MLG FORUM THREAD VIDEO CLASSIC VERSION (Features more accurate geometry and jumps if you use "Classic" gametype...
Sorry for any confusion but the Sniper Rifle and Armour Lock are gone. Also, add me if you wish (and say about the map etc. because I occasionally...
Cool, thanks for the suggestion. I renamed it as I just updated it to version 2. It's now called "Hive". Here's my update post from MLG forums:...
I used that very page to determine my weapon layout and respawn times. Just because it says each map has 4 DMR pickups, it doesn't say it must...