I'm with Zombievillian. Just allow us to make reasonably sized maps to accommodate about 16 players that are free of frame rate issues. Once...
As I've said before. It's really sad that this new forge engine, which adds little to the old forge engine and runs on a machine that is 8 years...
Is any one of the three forge base maps preferable to the others as far as frame rate issues are concerned? I'm wondering if the cloud/fog in...
It looks interesting, and it appears you've done a pretty good job of distinguishing the different areas so it won't be too confusing to traverse.
I think I can do 6 on Wednesdays. My work got too busy, so I couldn't make the TCOJ lobby anymore. Work's still busy, but 6PM western is after...
I've loved all of the versions of forge except for 3 which I didn't use, but I was really expecting that there wouldn't be any frame rate issues...
From what I can tell, it's specifically linked to the setting that swaps the triggers and bumpers. You are correct. Every time I hit up on the...
Every time I go into player mode to see how my forging is looking and then switch back to forging, my southpaw control setup switches back to...
Everything I've been talking about is referring to ordnance drops. Non-ordnance drops, as far as I know, still have whatever ammo amounts you...
JKaddict, I think I already was aware of what you're describing, but I don't see how that solves the mystery of why when I've used the method I...
It literally works like this as far as I can tell. Place all of your ordnance drops on your map, one of them being an initial rocket launcher...
If you've ever set a rocket launcher initial drop to never respawn, you've already used this. If what you are saying is true, then any map that...
When I made Arcusphere for Halo Reach, I did a pretty extensive study of domed and arched structures. I had begun a map with a very similar dome...
I didn't stack any ordnance on top of one another or side by side. The extra rocket I set to the delayed spawn was a normal weapon spawn, not...
No, I'm not sure if it's the first weapon or not, and it is when the rocket initial drop is set to never respawn that the other weapon ordnance...
With Initial Ordnance drops, the only thing you are allowed to change about the weapon is whether it respawns throughout the duration of the game...
Fixed it. I tried using the database function in the editor, but it didn't show up. I just made the info into an image.
I’ve found something interesting that I had not noticed before. It has to do with Initial ordnance drops for weapons and the amount of ammo those...
I make a team specific camera for each team looking toward the team's base and one neutral camera for FFA. I don't see the need for a different...