Are you sure this is an OXM article? It looks like it is part of the "Golden Joystick Presents Halo: the Ultimate Guide to the Halo Universe"...
I must admit I really like that final map callout #8.
"Unique even for a basic figure 8. The idea to have a short open upper connection between the 2 main bases makes for constant contention and...
Here is a remake of my Halo 4 map, Interchange. Not much has changed. It's a bit shorter in length and the architecture is a bit more finished...
I did use up almost all of the scripting channels and most of the scripting objects to get the map to work. I had to actually write out a list of...
Nice looking map, Chron. I love the simple, strong, bold, look of it. I understand the lack of railing up high as long as it doesn't lead to...
The map looks like it'd be fun to play in. You've created a nice aesthetic, and it appears that players will be able to play effectively on foot...
While I love the unique gameplay aspects of the map's layout, I am also extremely impressed by the aschitectural forms, structure and aesthetics....
I played a few game with Chron and was very impressed with the map. It has a pleasing sense of verticality and I understood the layout fairly...
That's what I was going for. Did you get a chance to go through the map yet. I haven't heard any feedback from anyone who's tried it out. I...
Great job with the video. It's very easy to understand and very useful info. Thanks.
leegeorgeton submitted a new map: Cubeskew 3: Skewed with a Vengeance - Understand the gravitational anomaly in order to escape Cubeskew....
Cubeskew 3: Skewed with a Vengeance [Begin Transmission] We've discovered another facility exhibiting gravitational distortions similar to...
That's what I've been thinking. Thanks for the feedback.
I'm putting the final touches on my latest puzzle map and want to provide a nice, simple ending for the players. Currently, I'm using KOTH as the...
Thanks, I'll try it out and see if it'll work like I need it to. It seems promising.
I want to be able to make a garage door open and close on a continuous loop, and I want to be able to use a toggle switch (or a combo of on and...
How can I make it so that Hornet Race can not be selected as the game type for my map? I've added all the race initial spawns, respawns and...
My map is sitting around 370 structural objects. It was having very noticeable frame rate issues until I traded out 12 coliseum walls with 10x10...
Are you going to be running a customs lobby tonight?