who knows, maby i will... that way someone would like me to join their shop. ill consider that
this is not a sig shop i would like to join someones sig shop... im proficiant with almoast every aspect of rendering and i have an animation...
well i was just trying to give people a basic understanding on how to do this... i agree these two pics dont go well together, ive srrn pics that...
for all of you that really dont realy like this you probably dont have much trouble msking sigs, but for thoes ppl who are struggeling i believe...
wow thats epic linu
hey if you (or anyone reading this message) is interested in rendering techs i made a tutorial that you might find usefull
this might look hard due to the amount of text but its so long so i could leave nothing about the process untouched im not sure how usefull...
the first one is a pic i made with gimp when i first learned about depth merging. and the second one is sig size, but not sig, and i did it in...
wow this was amazingly helpfull (now maby i wolnt be so background retarded when i make sigs with GIMP) THANKS TONS!!! :squirrel_hug:
i have only recentally started to experiment with GIMP and these two images (i think i will soon add more) are some of my first attempts. if you...
i might play around with another logo idea that has been bouncing around in my head... ill show it to ya if i ever make it
yeah a good map dude, definatly better than i could do (but then again i suck at this kind of forging :) ) a bit of topic but i heard that they...
here are the 2 prototype logos... what do you think? [IMG] [IMG] the first one also has a non animation version with red lettering
thanks alot for the complements... lol the angel took me like 20 minutes to get just right
[IMG]
thanks
o well im sure that the others who have already done this isnt exactly the same
hey i saw the request and thought i would help out, so heres a halo 3 themed wall paper for you pleast tell me if you want anything else on it...
[img] this is my entry for the photographers inc. contest... what do ya think
well saint that was a problem that i wanted to adress but i just didnt have enough resources left to cover the top... thats the point of the...