I still hope they are gonna use Halo 2's DLC model. Where the DLC maps became free after X months. I don't mind paying for them to get them early...
I love highlands. This is how a btb map is supposed to be. It is fun to drive around but it takes more skill than most other maps. But it's also...
Just a shame that Forge isn't brought to a new level. I wasn't expecting it, but I loved that they expanded forge with Sandbox and Foundry in Halo 3.
Brilliant idea! Good to see some feedback. I stopped working because I thought that I couldn't find people to play it with, but now I'm motivated...
I'm using this technique in my invasion map Didact (see sig). I built a flying vehicle and all the Spartans start in seperate rooms. After a while...
The area looks pretty boring. You could add so much more to it. Maybe a bridge outside the platform. Or a grav lift and some more elevation......
Finally some feedback from people who actually played it, thanks guys :)! In the newest version I tuned down the vehicle count in phase two....
Well it certainly is a risky idea and if it doesn't work after testing I will definitly remove it. I just wanted to try something new and creative...
Oh great to hear! Can't wait to start testing :) ! Btw some more screenshots: Going down! [img] [img] [img] [img] [img]
Well from a business perspective, if you can make 4,788 Players (a.k.a. customers) much happier with your product it's certainly worth to...
Would love to join a test session. You can add me if you want, GT = Rigest. Hope you found the right balance between on foot and vehicle gameplay...
The point is that I've seen a lot of great forged infection maps in Reach. In Halo 3 Bungie forged the maps themselves. Why don't they use some...
Exactly, this works great in my map Didact. You just have to drive any vehicle (while holding the bomb, can be as a driver, gunner or passenger)...
The problem is that not everyone has friends that play Reach. I'm still dissapointed that they didn't make a custom game list or something. I love...
Well sure, Bungie always supports their games than most developpers! But how about the awfull setups at the Invasion maps. The open spawns, half...
I absolutely love Halo Reach and all of it's components. But there is one thing that's making me doubt Bungie. Comparing with the previous Halo's...
Looks fun, wonder how it plays out. I'm up for testing, you can add my GT = Rigest.
Great kavemanr, but I'm still waiting for some more testers since you need at least 8 players to test it (and I prefer 12). I'm still waiting for...
But you don't know with how many people you will be playing so you can't set the initial zombie count right?
Really impressive and a unique look! I hope you still try to make it balanced for other gametypes too.