looks great, only i'm not sure if the middle room follows all the 'rules' of conquest maps...
I know you can preorder at best buy...-_-
exactly, needs to be updated for mythic
too bad you cant drive if you have the flag/bomb, like in h1... I want a GAUSS RIFLE! | | | V V V a...
cant wait for firefight, it may be the number 1 thing i'm looking forward to in ODST and pinohkio, i'll join up if i have the game at that point =D
most likely just a permutation of my current one. this is all letters? in that case, XIIV
actually making a map sorta like this...not really, but hey =D It's asymmetric, attackers have shees and defenders have locked-in-place turreted...
...so, theoretically, you could create an entirely diff. map for asymmetric v. symmetric (redesign one base to be a defender base, change weapons,...
just played this in matchmaking (1-bomb), loved it. only one thing: the laser seemed a bit overpowering...the map just doesn't seem structured for...
NE3DZ M04R INT3RLOK1NG!!!!1 [/spam] okay, this map looks amazing. a unique idea, making a sort of 'staircase' out of floating pieces. and to...
looks too small for anything but 1v1 and 3-player FFA, but the map is expertly forged. the bases (especially the round one) are very well created.
reminds me a lot of rat's nest...that's one of my favorite maps, so this gets a + from me. looks the same, except the longer stretches removed....
there you go. next time, read rather than posting. overall, the map looks pretty good. I personally like more complex maps over small isolated...
I believe the map would be better off if A. the zombies are a little easier to kill B. the 'ruins' were larger/more complex as you said,...
actually powerslave is right. please imbed your pics, my "map box" is near-full!
ive got a clear sandbox, i'll upload & link later today:monitor: OK here it is:...
this actually looks like the best city-scape map I've seen; a few layout changes could make this a great FFA map (I.e. weapon/spawn placement)....
I'm guessing the pit would be overbalanced toward the spartans--with the sword room apparrently being perfect for the "last stand"
Stripper room LOL!! OK. looks well-thought out, although a couple things could be changed: 1. make the killballs less apparrent. you could...
maybe switching around the weapons in the center? the needler would be overpowering compared to the spiker, so maybe make them both the same?