You know the map he showed was Eightball's, a very active forger here...
This looks like a good map, but I'd suggest you try and talk about more of the details of the map, like weapons, spawns, etc. However, it does...
Thanks for the comment! Actually, that is the defender's spawn, so it's supposed to be open. But thanks for your concern anyways. Yeah, I probably...
Really nice map, very cleanly forged. I also like how you used unique blocks and incorporated them into your map. Good work!
I know it's all for fun, but seriously, there's a point where you can just lay off of the guy. And it doesn't matter if your 'kidding around',...
Quoted for truth. Seriously guys, you need to grow up. Harassing some guy on the internet is pretty low.
Looks like it's going to be a close one this week! But I had to go with Pillar Trials, it looks too damn good, especially for a puzzle map. And...
I love this map! :D Whenever I get bored of Reach, I load this up and I'm instantly brought back to a better time. Looks like it was recreated...
Like the person above me said, try and add cover. I'd recommend adding some rocks like the actual Beaver Creek uses. And also, try and add more...
Thanks, man. But like I said, testing probably won't be until next week, but when I am testing I'll definitely invite you. As for the 2x2 Banks,...
Welcome to Tangerine, the first map I've made in Reach. It's based around the idea of having a low attacking base and a high defending base, with...
I love this series! I watched most of Season One, and this time around it should be even better because it's a competitive map. Can't wait to see...
Really nice maps. Your forging style is a lot like mine: very clean and eye-pleasing. I look forward to these releases. :)
These all look like great maps, I especially like Lux and Azula. Opal looks good, just not as pretty. :P I'm looking forward to the release!
I knew when I saw this map that it was going to get featured. It really is an excellent design, and it's also a beauty. Well done, Polish Korean,...
@4shot: As much as I agree that the maps you mentioned are great, the people of Forgehub simply don't take very much interest in MLG. And if you...
@Knight of 0rder: Geez, give the guy a break. You've completely criticized him in two threads, which isn't entirely wrong, but is unnecessary....
A pleasure.
I usually don't comment on MLG maps, but yours are just amazing. Very cleanly forged, and very fun to play on as well. One suggestion, though; for...
Looks like a great remake and like you said, it is very reminiscent of Longshore. Not much more I can say, so good work. :P