I think you're going to have to place all of the weapons for each game mode, making sure to set Gametype Specific to True for every weapon....
First, I'd like to say congratulations to the winners. Whatever people may think of the winning entries, Bungie's injecting 7 new maps into the...
There's actually got a download link at the end of the OP if you want to try it out. Bungie.net : Halo Reach : File Details if that one doesn't...
hmm, thanks, I'll have to go into Forge and check that out. It's on a diagonal, so my coordinates might have messed up there...
Don't trust the overview! It's two separate screenshots stitched hastily together in Photoshop, and the perspective is screwing up the symmetry:...
Impostering is great, but the objects have to be far away for this to work. If you go to your own Forge map and start to pull away from it, it...
I don't know if you're already on top of this, but the folks at the Reaching Perfection Forge blog did an analysis of your map, Aspirocity....
I tried several different variations for the middle of the map. One of them had the bottom half of the Helix cut out, so that players could move...
[IMG] Hello, Forge Hub. It's been a long time. How've you been? [IMG] I'd like to present a little map preview of one of my WIPs,...
Thanks for the screens. Having played a good number of games in the playlist now, it's actually kind of refreshing for a change - a bit like...
This might sound ridiculous, but what about a 1-shot Grenade Launcher? It would have an area of effect EMP, and I recall the Power Drain being...
Reverence: The map design is incredibly awkward. The "sniper nests" are supposed to act as ramps, but fail. Also, Splazer? :P The spawns are...
I've played on two maps so far - Elevation and Thrust. Here's my feedback on both of them. Elevation: There is very little persuading me from...
This sounds like an epic project and I'd love to be a part of it. I've never heard of it before, so I might need a briefing at some point....
How about a slayer gametype where players are invulnerable, so that the only way to get kills is to assassinate other players (correct me if I'm...
Wow, this looks great! Alpha Site was one of my favorite Firefight maps! You did a really good job here, although in your second screenshot, the...
How could we forget about an armory? 0.o And at least 30 DMRs! Because no map is worth playing without 4 DMRs within reach at spawn. :P Juicy...
Hey jovial, I spotted your clip in this week's "Halo Reach Fails", and was wondering what map you guys were playing on. Just curious, it looked...
I think it's because objects of different labels won't be grouped together in the 'delete all' process? Try creating a hill marker with the rally...
I couldn't find an overiew, but here's a walkthrough of District: here's For Uplift, I found something of an overview and a walkthrough:...