This actually looks pretty sweet. I'm a little concerned about framerate issues though. The blue lights as well as other objects that have lights...
Frrriieeeeeeeeeeeeeeend. :)
Adding a short paragraph for a map description, as well as more pictures and maybe a weapon list, would help to give us a better feel of your map....
Why isn't your avatar "you know who" anymore? I really liked c-
Looks sooooo well-done. It's clean, spacious, and has perfect cover. I love the man-cannon paths to the center, as well as the nifty sword room....
I'd add a weapon list to the post to give people a better idea on how the game will flow. From the pictures it seems as if you focus more so on...
Aren't really enough pictures to see what the map is like. From the first one, I noticed that some of the objects aren't on the same height or...
The pictures are small, and difficult to critique. But I believe every user deserves feedback, why else would anybody post in the first place. I...
The over-hang gives an amusing feel to the map. I'd bet games run silky smooth on this one. For the openness of the map, I think their are too...
I wish there were more pictures, it'd help give a better feel of the map. But from the pictures given, the map looks simplistic, well though-out,...
Sweet map! I love your use of windows/doors to support aesthetics/game flow. The constant use of windows makes the map feel enclosed, yet open to...
Gamertag: Mr H1dden Times you can get on: 9:00 am - Midnight (Pacific Time Zone) Mic: Yes (Turtle Beach X11) Something describing yourself: I have...
Dude, we need to start forging. I've got some great ideas for slayer maps.
That's fine mate, what're some good times you can get on? I'd like to show you my ideas and such. :D
Also, I found a very powerful sniping spot. :D Not sure if it was on purpose, cause I noticed you avoided it with the kill boundaries.
Where'd you run off to? :<>
So vulgar.