Wow, looks pretty good. I really like the vent system. Would you mind making a slayer variant? Because I think it would be a pretty good slayer...
I especialy like the concept of the multi-level part. It has good cover and multiple entrances and exits (most notable, the shield door hole). I...
Welcome to Forgehub. Good you got the pics working (don't be so hard on him RaBBiiTTT:P). Now, on with the map. The layout looks good, and the...
Really well build middle structure, which is both traversable for spartans and vehicles, good weapon balance, and enough cover. 4.2-5
Wow, it really looks... big. The first enclosed Sanbox map I've seen so far, and a good one at that. BTW, I agree with the ceiling :). 4.6/5 PS:...
Nice design, I'm quite surprised that nobody (including me) came up with this design. From the weapon placement I can see that this map is...
Wow! Just wow! I have no clue how you made this track so soon (and so smooth) after the launch of Sandbox. It really reminds me of good old...
I don't say it's impossible, but it's much more time consuming. Also, saving and quiting ruines your walls used as floor.
In forge, you have to change the the gametype to slayer. Then place STARTING POINTS in the crypt.
Foundry: + Blocks are perfectly square (although the edges are smoothened) + Doors make easy merging + Much movable objects for switches -...
The layout of the map itself is very good, however, it has a few design flaws. 1# add MUCH more cover in path B, no-one will ever take it...
I've never seen a concept like this, probably because it wasn't even possible before. It looks like a combination of Narrows and Valhalla. I have...
Good to hear he's still alive. This is probably going to be one of the best Infection maps (with respect to Manifest). Good luck with your xbox!
yeah, it really sucks that the walls slant when place horizontaly... I would use Huge Blocks for floors. And arches for the ledges.
I just started working on my new map, Helljumper, and I hope I can stay within the budget. I figure It's gonna be a a bit like Valhalla to play....
The structures are neatly forged, pleasing on the eye, give just enough cover and have multiple acces points. One question though, does the...
I like the concept on the map, the whole mancannon-system seems like it works fine. A few problems though, the Hornet is really overpowered, even...
I disagree as well. The middle structure has a really good concept, that enables movement for both infantry and vehicles, and a good mix of cover....
From the pictures (you need to embed those within 24 hours after posting), I can't see the map clearly, please add an overview. From what I have...
First: awesome aesthetics. But I think there too little cover for 8 br's, 2 Banshees, 2 turrets, 1 Sniper and 2 Missile pods. Also, I would add a...