This is the best BTB map that I have seen on Halo: Reach. I cannot think of any other map that would beat this for the Forgetacular BTB contest.
Making an asymmetrical map for your first map was a risk that takes balls, nice job, I just shied out and made a symmetrical map for my first and...
I was considering a design for a converse symmetrical map slightly like this one, how the bases do not face each other, but meet up at an angle in...
I just took a look around on this map for about five minutes or so. There are asymmetrical spawns that greatly favor red team on a symmetrical...
This would only look/play remotely like the Cage after it comes out of a black hole spaghettified. I don't know where to start with this. I...
Too linear. It has volume, yes, but the map is mostly a line from Red to Blue. It needs to be compacted more so that the distance from Red to...
Simple maps are not bad, exhibit A = Cliffhanger. That map was super simple yet effective and fun to play on. This map looks simple like that...
I knew that this map would be put in MLG's map pool, it definitely deserves to win after all it is the most original + amazing map I've seen for...
Really great map, everything looks very symmetrical and balanced, and this is definitely worth a download from anyone seeing this post. I'd love...
I would love to get in one the fun! I also have some maps that I need to test out but I have not been able to get enough people for. I'll add...
In my honest opinion, I think that the risk involved in that area would be the fact that it is the lowest part of the map and thus already...
The only thing that seems funny to me on this map is how the sniper tower extends out far enough so that if a player stands on the edge, the...
Meh... Shotgun would rape on this map with all of those CQB areas. Not sure how this would play out...
Illuminated purple tunnel = head explodes. That's awesome sauce. Otherwise, this map looks mediocre. In my honest opinion, it appears too...
I really like how Green Perch is looking over the streets and how it looks aesthetically. I like this map, it looks really good. It looks a bit...
Great job replacing the rockets to a more vulnerable location, and I like how you used the corner walls to replace the 45 degree ramps. The only...
I do not agree with swapping Brute Shots for Concussion Rifles and Grenade Launchers, as they are much more powerful than the Brute Shot. Maybe...
The aesthetics in this map aren't bad, but you need to use less items from the buildings category and make more structures from scratch, if you...
On the high ground camping, no kidding, of course people are going to prefer high ground. Flat maps are terrible because they are flat, and maps...
looks really well designed and reminds me a little bit of Epitaph, although the interior is very different. I'll edit with more feedback later...