This is a win for aesthetics. I mean, WOW! Gameplay wise, I am rather interested in how the Falcons would affect multiplayer games on this map.
For what this is designed for, I like the concept. Simple, but gets the job done well. Now if this were designed for 4v4, that would be a...
Yes, this should have been up ages ago. I remember testing this a long time ago and I remember liking the map flow, RvR, and line of sight on...
Wait, I think that I have seen this thread before. Did you recreate it? The thumbnail caught my eye. I like its converse design, especially...
Blackguard by TheOneHawk Amalgam by SecretSchnitzel Castello by XFennoX
This is a really nice looking Guardian/Lockout re-imagination, although it definitely isn't the first to appear, not even on Forge Hub. I like...
SCII Battlecruiser OMG. But seriously, how did you get over 8300 downloads from just having it on your file share? I struggle to get over a 100...
You are good with aesthetics in this game? That's great, me and you could team up sometime. I have six unfinished projects atm (Stargazer,...
Hmm... maybe a normal shield door would be better so that it doesn't suck you in and that if you fall in and die it's of your own fault? I'd get...
I checked out this map after you commented on Champion. I must say, this is really good, and probably better than my map. My map didn't have any...
I <3 Forge too, it's awesome! Sniper spawn is supposed to control a fair section of the map, but a grenade toss bounced off of the ceiling will...
Nice map, I like how most of the floors are transparent, but then again, it may cause frame rate issues especially with the lights. Lights...
I purposely left out ramps there to promote jumping. It sounds stupid at first, but I wanted areas that force you to jump up (or over) objects on...
This looks very promising for its type of map. I like how you used the killballs beneath the shield doors like that, its a good change from just...
I never said that you can use the towers. You can't. They're for show. Well, I don't play enough Infection to understand what makes a good...
~Champion~ -An inverse symmetrical re-imagination of Guardian/Lockout- "This structure was only discovered a few years ago, but its discovery has...
I agree, I always thought that the bottom was a little bland, but I wasn't sure where to start to make it look cooler. I considered a transparent...
Thanks, I try to know my stuff so that I can make good maps as well, even though my aesthetics are lacking at the moment. I only really care...
True. I may be wrong, but I feel that I have a strong grasp on gameplay, but my aesthetics suck. I've tried various things to make my maps look...
This is a really good map, definitely should be a potential favorite. I can see Assembly and Guardian in this map, also with a bit of Zealot, but...