Hey duck are you working on a project for Foreign Treasures II?
I agree completely, I miss some of the old campaign feel, and I wish I had more time to just set down and design new maps out weekly that were...
I just feel forge world 2.0 was created and geared toward more forerunnerish design themes since the beginning, to kind of take forgers back to...
Its not odd :), Both the island and the canyon could be used as a reimagination of either sidewinder or avalanche. But remakes are a different...
Sounds really good :), was hoping youd go out on a limb and make a invasion map in the future I felt that you did really well bringing the...
Your very welcome :), and thank you for putting up a overview its a very nice map and I do believe it ends up looking really nice with the FX. The...
After browsing through the TG version I tend to agree with duck, the barriers block alot of the potential the warthog has when coming into a turn....
Big fan of your maps and I think the idea your going for could work well, I love the idea of a mostly enclosed environment incorporating plenty of...
Looks like a really neat and unique map, Im glad im seeing several lately with unique styles. Where your using the 2x4s together as a ledge and...
I really like that you tried to create each detail very close to the original, I see alot of remakes fail to bring in some of the details that...
Its mostly the reflection off bits of glass, windows, blocks, and the continuous movement of the ocean and waterfall, and the game having to load...
Very nice looking design, only wish I could see more of the room connections to see how everything fits together so far. The area beneath the...
These look wonderful, I'm very interested in tao as a design, while im not a huge fan of 1 vs 1 they definately turn out pretty amazing as a...
Looks really nice timmy, I've enjoyed my time in skyrim as well fantastic game, I havent spent much time on the main story yet but from scanning...
I really like the nice ideas you have put together, even if shockcoil is a remake many of us dont remember the maps within metroid and I'm sure it...
I really like the overall look of this it looks like a very solid and larger scale map, several hints of avalanche as you wanted, and also a sort...
Mm timmy, I has a idea to keep the wheel from looking so floaty. Why not use two brace larges placing them close as you can to the wheels center...
Hmm my opinion is that I think the map would look better if moved completely to the canyon itself, I just feel itd look much better and save you...
I'm really liking the way this is looking bud, you kept a familiar theme and added several changes, some I see that I had mentioned on the first...
Do you plan to make another project similiar to the style oversight was created in?