You're the one who came up with this idea, you wanted to make this map. It's been explained how, very simply and within the bounds of Reach Forge....
Err- not really. There's already a rating system in place. All he's proposing is a best of the best area based on that rating system.
What do you mean.. invisible ones?
I'll be up for it.
Atik's idea should work fine- don't discount it just because it's not an INFECTION gametype. Have the blue team be zombies (custom invasion...
Or you could just use a hill marker. You need to go to the Advanced Menu and set it to Game Specific: True and Object Description as: "race_flag"...
That looks fantastic- is the shield door only there to make sure the blast doesn't kill the bomb planter? In which case- psha! He should have...
So I've been trying to figure out the CTF and Assault spawns by looking at Bungie's Matchmaking list maps (pulled from Local History). As far as I...
Hi Predator. My advice would be to start with the standards- Red and Blue, at opposite ends of the canyon. The next (Green) place next to Red....
With respect, the reason I didn't know to post it there was that your subject was vague. I don't (and still don't) know what OLN means, so how was...
3 soft safe's provide the play area, 3 hard kill zones below for when players fall off. Used to have 4-6 soft kill zones in areas above hard kill,...
So, I hit the global item limit right as I was in the middle of placing multi-team spawns. I've deleted some superfluous soft kill zones and will...
The map in question is Delerium, I don't really know how many items are on it- but I'm down to my last few bridges/building blocks/hills.
It's been speculated on, but I just hit it in my current map. One second I was placing additional spawns for multi-team- next second I can't place...
I think he meant, creating air filled spaces underwater. Me, I'm just disappointed that if you drop something into the water poof it's gone forever.
[IMG] Min Players: 8 Max Players: 16 Supported Modes: Assault (all), CTF (all), Headhunter, KoTH (all), Oddball, Multiball, Stockpile,...
You'll need to place another shield door, select it, press B and "Delete All of These" then replace all your shield doors.
I'm very familiar with this area, and can tell you straight off the bat that Red side is at a huge disadvantage- blue has easy access to the high...
So, the cover pieces on the ramps are new? Would recommend taking those out- they'll break up the flow of movement wayyyy too much and they don't...
You would do what Em0 has described, but know that it's broken for now :)