good looking map very clean with exceptional cover nice wallz
ok map real messy especillay the top part ang gameplay doesn't look strong 2/5 the reason you got the 2 was for the elavator
i do have another on last resort should i post it though
no foundry is better. i can make the pillboxs and the awsome hill
well designed and thought out duck hunt redo. good interlocking but somewhat sloppy. i like the idea of the 2nd area. very good
d_day made by NUKEZILLA
it has potental the zombie should get more cover for the chance of being spawn killed. also the zombie could just ride the man cannon to the...
it isnt designed well. there is a huge lack of walls and cover and it looks messy.(try to fix those pics too) doesnt look tactical either and not...
i like it. it is nicley put together there is suffecent cover and the grav hammer in the middle over the hole is a nice touch it just looks kinda...
its good but sloppy smoothing things out can only help. another small problem is lack of cover. i only see a few barriers wich could frustrate...
infinate budget what about me infinate budget or not
like the idea. there is good interlocking and exceptional weapon placment. the only thing i dont like is the oversheild kinda unfair. looks...
well its solid. thats all. great idea just it isnt working. if its attack and defend it really shouldnt be symmetrical. and the turrets at the end...
nostalgic vibe comin.........grifball. except with a twist. i like it good interlocking and the bases were a cool idea. the mongoose is a good...
looks good. but it doesnt seem original cough (purple bunker, fat kid) cough. nice atempt. like the idea of the falling objects though
can we have infinate budget
count me in this sounds like fun. but i dont make many mini game maps so it might be tuff
o my god this map is awsome nice interlocking and weapon placment.also i love the concept of it
everything is nice and neat but a little bigger couldnt hurt all in all good map 4/5
good map insane interlocking but ther should be more stuff