It's possible. I only played on your map once or twice, so I can't remember every detail super clearly. When I get more time, I'll give your map a...
You're still thinking of the same thing. Operation Torpedo = Mission to take out plasma refinery; Pegasi Delta = Location of Operation Torpedo.
I played on this the other night with a group of people (it was nillapudin who already had the map). Some of the spawns seemed a little awkward....
Pegasi Delta was the name of the moon where Operation Torpedo took place. This is correct. TitanC005 (mostly him) and I made an invasion map...
I wouldn't mind testing, granted that I'm not too busy with school work or testing my current map or knee deep in my next forge project. Either...
One thing I've noticed that works well is surround the area that a particular weapon (works most effectively with power and semi-power weapons)...
I remember this part. =P Anyway, it's been amazing to see what your initial idea became. I remember when all you had was the basis for the...
Which gametype are you trying to set this up for. This sounds like a common problem that's faced with setting up infection games.
It's really not that hard. All one has to do is lower an object until the game engine reinterprets the amounts of light and shadow on the object....
As far as I know, Titan sent out at least two rounds of invites to get the last couple of people to join.
I'm not sure what you could do as an alternative for the straight portion (but I think that the current set up looks nice enough). If you're fine...
If you need someone as a last-minute filler for Thursday, I'd be willing to step in. I made a few changes from the feedback that I received...
It ends on Novemver 28, not October 28.
This actually sounds really fun. Although I think that the scorpion might be a little too overpowered (even with the dino's damage resistance)....
I just have to tweak a few things before testing my map, but I should be able to do that before either of the possible testing dates. -SPARTAN...
The testers guild is stretched way too thinly to be of use at the moment. I think someone mentioned earlier today that they're behind by around 2...
I think that if you want a more competitive edge, you should remove access to the top of the dam. For one, once you get up there, it'll remove the...
You could always make vehicles invulnerable and then make people that are in a territory more susceptible to damage to compensate for the damage...
Personally I prefer flat surfaces; z-fighting (and other related visual issues) doesn't really bother me much. I usually don't notice too much...
The rules say that you can submit more than one map, but each map can only be submitted for one category. I have three maps that I would like to...