nice map good interlocking and interesting design. it looks like fun to play on 4/5
very nice its well constructed and looks planned + playable perhaps if you removed some weapons like the flamethrower and removed vehicles, it'd...
nice I like the height that some parts have looks good overall but a little thrown together in some places 7/10
pretty good even without interlocking (goes to show that it's not always necessary) You could add some more to give it a 'wow-factor', though.
looks nice but it'd be hard not to fall down in battle do you get teleported to an instant death if you fall?
very nice forging some of the smoothest i've seen lately good idea + it looks like a lot of fun. 9/10
i like the final phase of the older version because its just empty hallways getting kill chains is so fun on that Ill give this 1 a try, but it'd...
a lot of waterfalls and creeks comin' around these days well i'll give u props for having an incredibly smooth map. good job
well its a nice start but please only post complete maps
this looks very well made, almost belonging in aesthetic section it looks like a lot of fun but the only bad thing i could think of is the...
could use some smoothing out, but its a nice map just polish it and it could be really great
fy_ maps own in CS, but I wonder how they play in H3.... looks well forged, good job. I'll give this a try when my xbox is fixed.
very cool. its nicely forged and looks like fun
cool i liked v1, and this looks great too
i dont get it... what did you do besides add teleporters?
pretty good map i dont like armories, but you have good interlocking and clean design.
very nice map. looks like a lot of fun and probably good for mlg games.
holy crap! that is an insane map you guys made there! excellent forging, design, and everything. I'll queue this and play as soon as my box gets...
thats a really great map its busy, but not cluttered. well forged (interlocks and such) and looks very playable. Ill queue this and play when my...
That looks like a crapload of fun to play. only improvements i could think of right now are make more room for being on the upper level/walkways....