EDIT: Sorry, for some reason this was posted under Halo 3 discussion as well as Reach discussion. Apologies.
Hey I recognize you from B.net! Hope you enjoy your stay here at FH. Anyways, as more and more people are building BTB urban maps, and its...
I don't know about that. The maps really aren't that bad. I actually enjoy the Cage and Asylum. Hemorrhage is great when you aren't being spawn...
Wooooooow. I tell you how many times that the spawns are too far from the objectives, and you decide to do it after a Junior member brings it up?...
Wow, that's actually really creative. I can't wait to get a game on it. One question: How many players do you suggest for optimal gameplay?
This is something I've found to be the case in every Reach map, not just Forge. I can name plenty of areas where there is a railing that is...
I shouldn't be too hard to decide who put more work into the map. I haven't played it yet (I want to get a game on it soon though), but it looks...
Ha, funny. Anyways, the thread is very well designed. It certainly kept me reading, one thing many people on Forgehub fail to do. Nice idea on...
Question: Do one way shield doors reduce fall damage? You can either lower the platform the man cannon is on or raise the platform you're landing...
Actually its not really all that cluttered. Yes, the overhead view makes it look like that, but the original design is still there, which, based...
Here a little preview of my first Reach map called Vestige. Its an urban themed TS, CTF, FFA map for 4-8 players. I'm planning to start testing...
Wow, this looks amazing for your first map. I really love the theme of the map. I'll send a FR your way so we can help test it. Also, did you...
I don't understand. Are you planning on making a sequel to an Invasion variant? Why not just release it and move on if you really have no other...
Like the people above me said, its a gametype option, but you still need territory markers to represent the bomb and bomb plant points.
Holy crap, that is so creative, and awesome. I love how you managed to create a whole battle scene with only 3 people. After that I thought it...
Wow, this looks crazy. It looks really thought out and is probably a bunch of fun to play. I like how the battles seem to get less epic as you...
I've been designing an Invasion map (it might be a while since I actually get around to it, but I'd like to know the answer anyways). I wanted to...
Holy crap. Does the kill ball actually move along the track??? That's so clever! I love it. You got a definite Dl from me, I'll try it out later...
Wow, first great Rats Nest remake I've seen yet. I'm one of the few people who actually love playing Rats Nest, and you definitely did a great job...
I like what you did with the "Decrypt the data to find the facility/ Unlock the Forerunner door/ Blow the facility." Definitely creative. The...