Your pic doesn't work.
Not to be a douche or anything, but it is kinda obvious that one should "draw" it down rather than randomly adding things to a blank map due to...
For how simple the killball idea is, I like it! And I just thought up an plan to surround it. Thanks for all your help. I guess I just needed...
Well I can't get the link up tonight because I'm not at home but as soon as I get home I'll update the post with a link. I would most definitely...
I like the idea of a big structure in the middle, but I don't want some blocky square building just sitting in the middle of the map. I kinda want...
Hey guys. I need some help finishing my map. There's a gapping hole in the middle and I don't know what i should fill it with. Here are some...
Shouldn't a "sky island" be built in the "sky" bubble of sandbox? ... That's my only complaint. Looks good though. Nice geomerges and I like the...
So, you're saying that the territories act as natural spawn areas, then what keeps the players from spawning on the other side? I just wrote...
Thanks a lot. What about the areas? Should I only have two splitting the map in half (setting one to attackers and the other to defenders), or...
In a conquest map, I know that the territories should all be touching the one before and after the one placed. So my question is; should the...
[IMG] My Dude! [IMG] My Emblem
I'm glad that people are taking strongly to this. I never thought for an instance that the product would be released instantly after I posted the...
So I totally think that Forgehub should start working on a "Forgehub App" for the iTouch/iPhone. An app that basically brings you to a mobile...
Dude this map is EPIC! Automatic DL. And congrats on the feature.
This map look Awesome!I love all of the structures. Very original. I'd suggest keeping to only two types of grenades, having three or more tend...
I assure you that I made/designed this map. I posted it a week ago so this might be the map you saw. Please tell me the map that looks the same....
Well. Youtuber, thank you very much for your insightful post. I very much enjoyed reading it. I was already working on a V2 and I was pretty much...
pyro: you are mistaken this is the first and only post with this map. Thanks btw about the aesthetics Silent oo death: I'll work on the lines of...
Thanks man. Most people have been satisfied by my maps. Thanks for the post. - Just a question; How did you get your service tag as your...
Brobius Description: An ancient holy shrine, once used for sacrifice, is now used as a burial ground for the enemy. 2 - 6 Players This map is...